A production-grade game, built in the browser.
This is one of the titles developed during our live masterclass sessions. It covers real event handling, reel logic, and payout calculation — the kind of work that actually goes into shipped social casino products.
What this game demonstrates
Each system inside this title maps directly to a concept taught in the masterclass. Here is what to pay attention to while playing.
Symbol weight tables
Each symbol has a configurable frequency. The masterclass walks through how to design these tables so the maths model stays coherent across sessions.
Core mathsWin-line evaluation
The engine checks all 20 lines after every spin. You can inspect how left-to-right matching and scatter detection run simultaneously without blocking the render loop.
Evaluation logicReel animation timing
Spin duration, deceleration curves, and staggered stop sequences are all parameterised. The session on animation shows how small timing changes affect perceived excitement.
UX behaviourFrom source to playable product
The full build of this game spans multiple masterclass modules. Participants work with the actual source files, not stripped-down examples.
Near-miss configuration
How near-miss frequency is set without crossing regulatory thresholds discussed in social casino platforms.
Coin balance & session persistence
LocalStorage-based balance handling with reset logic, replicating what you find in real free-to-play titles.
Bonus trigger mechanics
Scatter-triggered free spin rounds and how to control their frequency and reward feel through weighted tables.